Mod loading system — Dynamically load and manage mods for Celeste using MonoMod hooks.
Mod development API — C# API for creating mods with access to game internals.
Cross-platform support — Runs on Windows, macOS, and Linux with platform-specific installers.
Community Discord — Active modding help and discussion channels for developers.
Everest is the primary modding framework for Celeste, used by hundreds of custom map creators and modders. It uses MonoMod for runtime patching and provides a stable C# API for extending the game. The project is actively maintained by volunteers with regular updates and a supportive community.
.NET SDK 9.0.0 or higher and .NET 8.0 runtime for compilation; Mono runtime required for macOS/Linux